Rarity: UncommonPart 4

Crazy Diamond — Bizarre Lineage Build Guide

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Overview & Rarity

The public official Trello is used here for move names and obtainment notes. On this site, Crazy Diamond is grouped under the local Uncommon label, obtained primarily via Stand Arrow, and currently placed at B Tier in the planner dataset.

Crazy Diamond Showcase Video

Moves & Abilities

BarrageKey: E
Type: melee
Heavy PunchKey: R+R
Type: melee
Powerful heavy punch, press R again to pull the enemy back to you with a small heal
Bearing ShotKey: Z
Type: ranged
Shoots 2 lethal silver ball bearings
Heal ModeKey: X
Type: heal
Activates restoration mode, heals anything hit. Close range variant: grab opponent and slam them on the ground repeatedly
Wall SmashKey: C
Type: melee
Lifts ground chunk to slam opponent into a rock wall. Heal mode variant restores the ground into a wall
PulverizerKey: V
Type: melee
Ground slam, restores rocks into opponent to immobilize them

How to Get Crazy Diamond in Bizarre Lineage

Crazy Diamond is obtained via Stand Arrow. The public Trello confirms the obtainment method, but it does not publish exact drop percentages on this page.

Crazy Diamond Counters & Matchups

Strong Against

Weak Against

Best Builds for Crazy Diamond

Recommended PvP Setup

Our local planner currently pairs Crazy Diamond with boxing and hamon. This is a site recommendation, not an official balance callout.

Crazy Diamond Stat Breakdown

Crazy Diamond scores 7/10 in Damage and 9/10 in Combo potential. This is solid mid-range damage — enough to trade effectively but not enough to one-combo most opponents.

For crowd control, Crazy Diamond sits at 5/10 CC with 3/10 AoE coverage. The moderate CC gives you some control tools but you may need to rely on your fighting style for additional stun or grab options.

Mobility is rated 6/10 and Sustain 9/10. Average mobility means you can reposition but won't outrun dedicated speed Stands like Made in Heaven. Strong sustain lets you win extended trades and stay in fights longer than most opponents expect.

Crazy Diamond is classified as Uncommon rarity and requires 90 Conjuration for Stand Awakening. The relatively low awakening requirement lets you access the awakened moveset earlier than many other Stands.

Common Mistakes with Crazy Diamond

  • ×Picking Crazy Diamond without testing the recommended boxing pairing first. The planner suggests it for a reason — it covers Crazy Diamond's gaps in sustain.
  • ×Queueing into King Crimson without a plan. Crazy Diamond struggles in this matchup — bait their key abilities before committing to a combo.
  • ×Skipping the Build Planner entirely. Even if you know Crazy Diamond well, testing different style and sub combos in the planner can reveal setups you haven't considered.

Frequently Asked Questions

Is Crazy Diamond good in Bizarre Lineage?
Crazy Diamond is currently rated B Tier overall in our planner dataset, with B in PvP and B in PvE. Utility-focused Stand with healing and duel tools.
How do I get Crazy Diamond?
Crazy Diamond is obtained via Stand Arrow. Use Stand Arrows obtained from codes, quests, meteor spawns, chests, or raids.
What is the best build for Crazy Diamond?
Our planner recommends pairing Crazy Diamond with boxing fighting style and hamon sub-ability for PvP. Use the Build Planner to test different combinations and find what works for your playstyle.
What does Crazy Diamond counter?
Crazy Diamond is strong against Killer Queen. However, it struggles against King Crimson.

Crazy Diamond Skins

Reverso Crazy Diamond

Reverso Crazy Diamond

Rare

View all skins

Related Stands

Don't waste resources on a bad Crazy Diamond build

Test your Stand + Style + Sub combo before committing. Most players skip this and regret it.

Check Crazy Diamond Build Scores

Base Scores

Damage7/10
Combo9/10
CC5/10
Sustain9/10
Mobility6/10

Pros & Cons

These strengths and weaknesses are site-maintained planner notes, not official Trello labels.

Strengths

  • Strong healing access
  • Strong combo potential if Rock Trap connects

Weaknesses

  • Low range
  • Hard to win neutral