Boxing
Reliable combos, high burst, and close-range pressure. Commonly used to extend M1 chains.
Official Trello is used for obtainment notes and move names where available. Scores and synergies below are site-maintained planner notes, not official balance values.
Official cardMoves
White Fang
Liver Crusher
Dempsey Roll
Planner interpretation
Boxing is the most straightforward close-range style on this site. Its planner value comes from extending punish windows after a block break, whiff punish, or Stand setup. Because its range score is low, Boxing works best when your Stand already has a way to force contact, stun the target, or safely start an M1 chain.
Best use cases
- -Players who want simple combo extension instead of long setup routes.
- -Stands with reliable stuns, time-stop windows, or short-range pressure.
- -PvP practice where readable timing matters more than map control.
What to verify before committing
- -Short reach means ranged Stands can reset neutral if you miss the first engage.
- -Official data does not publish cooldowns or frame values, so test each combo in-game before treating it as guaranteed.
- -If your build already has enough melee pressure, Kendo or a Sub-Ability may add more coverage.
What is official here
The official card is used for the style name and visible move list. Score numbers, Stand pairings, and build recommendations are site-maintained planning notes, so treat them as decision support rather than developer balance values.
Useful next checks
- β’Compare Boxing builds in the planner.
- β’Open Whitesnake, The World, Star Platinum, and Crazy Diamond pages for common pairings.
- β’Check Controls if your combo route depends on dash, block, or weapon inputs.