Rarity: UncommonPart 4

The Hand — Bizarre Lineage Build Guide

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Overview & Rarity

The public official Trello is used here for move names and obtainment notes. On this site, The Hand is grouped under the local Uncommon label, obtained primarily via Stand Arrow, and currently placed at C Tier in the planner dataset.

The Hand Showcase Video

Moves & Abilities

BarrageKey: E
Type: melee
Hard LeftKey: R
Type: melee
Powerful left punch, knocks opponent back
Erasure SwipeKey: Z
Type: melee
Charged swipe that stuns; fully charged can erase from existence
Erasure PullKey: X
Type: special
Erases space between user and opponent, forces them toward you
Erasure LaunchKey: C
Type: special
Erases space in air, launches user upward like a slingshot

How to Get The Hand in Bizarre Lineage

The Hand is obtained via Stand Arrow. The public Trello confirms the obtainment method, but it does not publish exact drop percentages on this page.

The Hand Counters & Matchups

Strong Against

Weak Against

Best Builds for The Hand

Recommended PvP Setup

Our local planner currently pairs The Hand with boxing and hamon. This is a site recommendation, not an official balance callout.

The Hand Stat Breakdown

The Hand scores 9/10 in Damage and 6/10 in Combo potential. This puts it among the hardest-hitting Stands in Bizarre Lineage, capable of deleting opponents in short combo windows.

For crowd control, The Hand sits at 5/10 CC with 4/10 AoE coverage. The moderate CC gives you some control tools but you may need to rely on your fighting style for additional stun or grab options.

Mobility is rated 7/10 and Sustain 4/10. Average mobility means you can reposition but won't outrun dedicated speed Stands like Made in Heaven. Consider pairing with Vampire sub-ability if you need more survivability in longer fights.

The Hand is classified as Uncommon rarity and requires 75 Conjuration for Stand Awakening. The relatively low awakening requirement lets you access the awakened moveset earlier than many other Stands.

Common Mistakes with The Hand

  • ×Over-relying on raw damage and forgetting to block or dodge. The Hand hits hard but can get punished if you play too aggressively without confirming hits first.
  • ×Queueing into King Crimson without a plan. The Hand struggles in this matchup — use your mobility to disengage and wait for cooldowns.
  • ×Using your PvP build for PvE (or vice versa). The Hand is rated C in PvP but D in PvE — these are different contexts that may call for different style and sub-ability pairings.

Frequently Asked Questions

Is The Hand good in Bizarre Lineage?
The Hand is currently rated C Tier overall in our planner dataset, with C in PvP and D in PvE. Close-range burst option built around Erasure Pull.
How do I get The Hand?
The Hand is obtained via Stand Arrow. Use Stand Arrows obtained from codes, quests, meteor spawns, chests, or raids.
What is the best build for The Hand?
Our planner recommends pairing The Hand with boxing fighting style and hamon sub-ability for PvP. Use the Build Planner to test different combinations and find what works for your playstyle.
What does The Hand counter?
The Hand is strong against Crazy Diamond. However, it struggles against King Crimson.

Related Stands

Don't waste resources on a bad The Hand build

Test your Stand + Style + Sub combo before committing. Most players skip this and regret it.

Check The Hand Build Scores

Base Scores

Damage9/10
Combo6/10
CC5/10
Sustain4/10
Mobility7/10

Pros & Cons

These strengths and weaknesses are site-maintained planner notes, not official Trello labels.

Strengths

  • Defense-ignoring attacks
  • Erasure Pull gap-closer
  • Lower site rarity label

Weaknesses

  • Short range on most moves
  • No sustain
  • Predictable combos